buf.slice([start[, end]])
start<integer> 新的Buffer将开始的位置。 默认值:0。end<integer> 新的Buffer将结束的位置(不包括在内)。 默认值:buf.length.- 返回: <Buffer>
稳定性: 0 - 弃用: 改为使用
buf.subarray 。返回新的 Buffer,其引用与原始缓冲区相同的内存,但由 start 和 end 索引进行偏移和裁剪。
此方法与 Uint8Array.prototype.slice()(Buffer 的超类)不兼容。
要复制切片,则使用 Uint8Array.prototype.slice()。
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 打印: buffer
// 使用 buf.slice(),修改原始的缓冲区。
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 也打印: cuffer (!)const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 打印: buffer
// 使用 buf.slice(),修改原始的缓冲区。
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 也打印: cuffer (!)start<integer> Where the newBufferwill start. Default:0.end<integer> Where the newBufferwill end (not inclusive). Default:buf.length.- Returns: <Buffer>
Stability: 0 - Deprecated: Use
buf.subarray instead.Returns a new Buffer that references the same memory as the original, but
offset and cropped by the start and end indices.
This method is not compatible with the Uint8Array.prototype.slice(),
which is a superclass of Buffer. To copy the slice, use
Uint8Array.prototype.slice().
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)